Lab 16 Reflection Journal

  Lab 16 implemented skills from our previous lab to make a web page with a game embedded in it. We were to make a game called The Color Sleuth, a 2 player game in which the players are presented with 4 colored tiles. While the tiles are of the same base color one is slightly different. The player gains a point if they choose the different colored tile and losses 3 points if they choose the wrong one. The 2 players take turn until one gets 10 points and wins the game. For the clicker game we used code.org to create it. The main objective of the game was to click on the heart on the apple. This lab itself was basically the same thing as Lab 15 which we used the <iframe> tag. The codes that were mainly used to create the Color Sleuth  were switchPlayer(),  updateScore(),  setBoard(), and a function that created to check if the answer was correct. Overall this lab was interesting and really challenged my game designing skills, I had to troubleshoot the game's code many times. These skills are required for a Web Designer because it will help with future game developments or designing of any sort.


Comments

Popular posts from this blog

Mock Interview

HW What do FileZilla, CoreFTP & CyberDuck have in common?

Soft Skills--Networking